Trajanje projekta: 01/01/2023 – 31/12/2024
Donator: European Union / ERASMUS+ Lump Sum Grants
Poziv: ERASMUS-YOUTH-2022-CB
Budžet: 375.050,00 EUR
Aplikant: Fifty-Fifty(Greece)
Partneri: LDA Mostar (Bosnia and Herzegovina), CYA – Capital Youth Association Liechtenstein (Liechtenstein), Marketing Gate (North Macedonia), LDA Kosovo (Kosovo), Association for Social Economy and Lifelong Learning – ASEL RO (Romania), entar za podršku lokalnog i regionalnog razvoja- CEP (Montenegro), Economic Intelligence Center- EIC (Albania).
Opis: Nivo nezaposlenosti mladih je alarmantno visok u nekoliko država članica EU, sa stopama od preko 50% zabilježenim u mnogim državama članicama EU od 2019. do danas. Uzimanje u obzir potencijala preduzetnika da stvore zapošljavanje i održivi rast, promovisanje preduzetništva mladih i stvaranje Evrope prijateljski #poduzetničkih nedavno je postalo prioritet na dnevnom redu politike EU. Međutim, istraživanja su pokazala da je među mladima želja da postanu poduzetnici, kao i njihova procjena izvodljivosti, niža u državama članicama EU nego u usporedivim i ekonomijama u razvoju. DisPLAY želi da uvede novu metodologiju za evaluaciju i testiranje poslovnih ideja mladih; korištenje digitalnog LEGO® SERIOUS PLAY®. Ova inovativna sredstva nude niz metoda i alata koji pomažu budućim mladim poduzetnicima da procijene i razviju ideju. Koristeći digitalne LEGO® kocke, CANVAS, dizajn, kritičko razmišljanje i druge alate, mladi će pratiti proceduru koja im omogućava da bolje upoznaju sebe i svoje timove i razviju poduzetnički projekat. Sa osnovnim elementom digitalne transformacije, projekat podržava svrsishodnu upotrebu digitalnih tehnologija i ozbiljnu igru u razvoju poslovnih ideja mladih.
Svrha projekta: Svrha DiSPLAY-a je motiviranje mladih da stimulišu svoje socijalno poduzetništvo, kreativnost, inovativnost i transverzalne vještine. Kroz promociju interkulturalnog dijaloga, DisPLAY potiče otvorenu i s poštovanjem razmjenu mišljenja o omladinskom poduzetništvu između uključenih pojedinaca i grupa koji dolaze iz različitih kultura i predviđa dublje razumijevanje različitih percepcija.
Glavni ciljevi projekta su:
Specifični ciljevi projekta su:
Ciljne grupe: Projektne partnerske organizacije, omladinski radnici, mladi/mladi, NVO, radnici NVO iz drugih sektora, Evropska komisija. Operateri u poslovanju i volontiranju, volonterska udruženja, kreatori politike i lokalne vlasti, te dionici (svi učesnici u poslovanju i volontiranju, uključujući pružaoce usluga i civilno društvo).
IMPLEMENTIRANE AKTIVNOSTI
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Name: DiSPLAY – Digital Serious Play for Youth Business Ideas Development
Timespan: 01/01/2023 – 31/12/2024
Donor: European Union / ERASMUS+ Lump Sum Grants
Call: ERASMUS-YOUTH-2022-CB
Budget: 375.050,00 EUR
Applicant: Fifty-Fifty(Greece)
Partners: LDA Mostar (Bosnia and Herzegovina), CYA – Capital Youth Association Liechtenstein (Liechtenstein), Marketing Gate (North Macedonia), LDA Kosovo (Kosovo), Association for Social Economy and Lifelong Learning – ASEL RO (Romania), entar za podršku lokalnog i regionalnog razvoja- CEP (Montenegro), Economic Intelligence Center- EIC (Albania).
Description: The level of youth unemployment is alarmingly high in the several EU Member States, with rates of over 50% recorded in many EU Member States from 2019 until today. Considering the potential of entrepreneurs to create employment and sustainable growth, promoting youth entrepreneurship, and making Europe more entrepreneur #friendly has recently become a priority on the EU policy agenda. However, research has shown that among young people the wish to become an entrepreneur, and their assessment of its feasibility, is lower in EU Member States than in comparable and emerging economies. DiSPLAY is looking to introduce a new methodology for evaluating and testing youth business ideas; the use of digital LEGO® SERIOUS PLAY®. These innovative means offers a series of methods & tools to help future youth entrepreneurs to evaluate and develop an idea. Using digital LEGO® bricks, CANVAS, design, critical thinking and other tools, youth will follow a procedure enabling them to better know themselves and their teams and to develop an entrepreneurship project. With core element the digital transformation, the project supports the purposeful use of digital technologies and serious plays in youth business ideas development.
Aims of the project: DiSPLAY aims at motivating youth to stimulate their social entrepreneurship, creativity, innovation & transversal skills. Through the promotion of intercultural dialogue, DiSPLAY encourage an open and respectful exchange of views on youth entrepreneurship between individuals and groups involved who come from different cultures and foresees a deeper understanding of the different perceptions.
The overall aim of this project is to open employability opportunities and build up the entrepreneurial capacities of youth and youth workers from Europe, third countries associated with the Programme and Western Balkans that are required with innovative tools, resilient management & a solid sense of their ethical boundaries.
The project’s main aims are:
The main objective: the main objective of the project is the consortium that will be created to promote democracy, rule of law and values that are certain, as partner countries from different social and economic backgrounds are ready to exchange good practices and share values.
The projects specific objectives are:
Target Groups: Project Partner Organisations, Youth workers, youth/young people, NGOs, workers of NGOs from other sectors, European Commission. Business & volunteering operators, volunteering associations, policymakers and local authorities, and stakeholders (all the participants in the business & volunteering, including service providers, and civil society).